Latest AMD Drivers Solve Stability Issues for Battlefield 4 on Windows 8
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Hello Techfans! The holiday gaming releases are in full swing, and yesterday brought us the newest entry in one of the biggest FPS franchises, Battlefield 4.
Of course one of the things that has made the series so popular is the level of detail and absolutely amazing graphics with destructible environments, and not only does Battlefield 4 continue that tradition but it’s also done a good job of doing so without being super demanding on performance.
We tested out one of the earlier levels of the single player campaign, the beginning of the second mission to be exact, and running on our system with a GTX 780 and an i7 4770k processor, while visuals were set to Ultra we got an average fps of 75.6, with High and Medium settings coming in at averages of 110.9 and 173.5 respectively.
It’s worth noting right away too that this single player campaign is of an entirely different breed than Battlefield 3’s thankfully. Whereas 3 had one of the driest plots ever with little to no personality in any of the characters, 4 manages to at least give you a more memorable squad with something resembling a lot closer to plot.
While the single player mode isn’t exactly the main emphasis of the series, it’s nice to actually have one that warrants playing and can get a player’s attention, as opposed to starting the first few missions and never going back.
Multiplayer is of course however, the main draw for most of the series’ fans, and while I’ve only messed around in a few matches to start today, I’m already having a great time with what content I’ve seen. The one Deathmatch game I played was ok, but the game really began to shine when going to more objective focused classics like Conquest and Rush.
I played the siege of Shanghai once more, the map that was used during Beta, and aside from running a lot cleaner there isn’t too much of a difference, still featuring the same “levolution” features including activatable roadblocks and of course the destructible skyscraper that serves as the centerpiece of the map. For Rush I played on Zavod 311, a forest setting with a healthy mix of vehicles and bushy terrain to help hide ground troops. This was by far my favorite match yet, though that is admittedly a bit biased due to my favoritism for the Rush game mode.
Buy Battlefield 4
Everything just looks gorgeous, and so much is destructible now that tactics are adjusting constantly to make use of what cover can be utilized, and explosives play a huge role. This is all of course only from a few matches and beginning the single player, and I’ll be writing up a more formal full review once I’ve soaked more time into matches, and complete the single player campaign. Till then it’s safe to say that at least as of day 1, the game has yet to disappoint me and I’m looking forward to losing my next week in it. Make sure to check out our video version of my first impressions, and if you’ve already grabbed the game let us know what you think in the comments. As always guys, thanks for reading Tech of Tomorrow!